By Michael Trent; Drew McCormack
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Additional info for Beginning Mac OS X programming : Description based on print version record. - "Programmer to programmer"--Cover
QuickTime provides tools for working with digital video, panoramic images, digital sound, MIDI, and more. It has spawned entire genres of software, including CD-ROM adventure games, digital audio/video editing suites, and desktop video conferencing. It is interesting to note that because QuickTime predates Mac OS X by ten years, its programming interface does not leverage Quartz 2D directly. QuickTime instead uses an older two-dimensional graphics library that is part of Carbon, called QuickDraw.
It is also capable of drawing sophisticated curves, arbitrary shapes expressed as paths or vectors, and drawing color gradients. Quartz 2D also includes support for generating and displaying PDF files. framework. The Quartz 2D API is very powerful and is best approached by an experienced programmer. In this book, you focus more on the drawing API in the Application Frameworks layer, which is a little easier to use. OpenGL OpenGL is a powerful, cross-platform graphics library for doing 2D and 3D graphics.
Once you learn how to use one application, you have a pretty good idea of how to use all applications. Apple provides a document, called the Apple Human Interface Guidelines, that spells out how Mac OS X applications should look and behave. Applications written against one of Mac OS X’s application frameworks start with a bit of an advantage: all the user interface elements provided by these frameworks meet the specifications in the Apple Human Interface Guidelines. All the controls in Figure 1-7 are drawn using the Cocoa application framework; notice that they all look like Mac OS X controls.